Interdisciplinary research on serious gaming and playful interaction Read online
Universiteit Utrecht
Newsletter Game Research
Dear reader,

Out now: the Game Research magazine
The magazine presents an overview of the work that has been carried out during the past four years. This encompasses not only research, but also game-related education and collaborative efforts with partners in government, business, society, and other universities.
An online version of the magazine can be found here, or can be downloaded in pdf. Physical copies (subject to availability) can be requested via

In September 2017, Lisanne Walma started as coordinator/project manager of the Utrecht Center for Game Research. She is a PhD candidate in digital history at the Freudenthal Institute.

If you have any Game Research-related information or questions, please do not hesitate to contact us at

The Game Research team: Lisanne Walma, Joost Raessens, Stefan Werning, and Remco Veltkamp


Self evaluation

In September, we presented the results of the Game Research to the Utrecht University board to apply for an extension of the focus area for the next four years. We will know more about the continuation of the Utrecht Center for Game Research by the end of the year. In the report we showed how interdisciplinary and vibrant our game research community is, and discussed our plans to further expand the central position of the center in both Game Research scholarship and teaching.

We would like to thank the approached researchers for providing us with the necessary info to write this report! We have put the publications of the different sub-themes on our website. We will keep this updated, so if you have any new publications to add please contact Lisanne Walma.

Breaking Science

Anne van der Linden and Nina Rosa entered the Breaking Science competition 2017, and Anne even made it to the Utrecht final. We encourage young researchers to apply for Breaking Science 2018!

New Projects

There are a number of new projects at the Utrecht Center for Game Research:
● Games for Learning: Escaping the Chasm, Reveal
● Games for Health: The Virtual Supermarket, the X-Games
● Games for Change: PREHealth & Playful Active Urban Living
● Game Technologies: ARBITER

Read more       »

The Virtual Supermarket and DiagnostiGO selected for the Ureka Mega Challenge

The UMC Ureka Mega Challenge is a yearly contest held at the UMC to help promote creative and innovative ideas. Two Game Research projects have entered the pre-final stage of the contest and now it's up to the general public to vote for the best project. 

Read more       »

In the media


"Gaming is part of life"

Jasper van Vught and René Glas discussed the Utrecht Center for Game Research and serious games in general in Metro (article in Dutch).

More Game Researchers in the Media

Upcoming events

10 November: Teaching and Learning Lab Autumn festival

Utrecht Center for Game Research is present at the Teaching and Learning Lab Autumn festival. There are workshops on gamification and virtual reality and escape rooms.
Read more   »

Games for Learning Symposium

After this year's successful events for the subareas Games for Health and Games for Change, the Center is excited to announce that there will be a Games for Learning symposium early 2018. The symposium will be organized by Liesbeth Kester and Wouter van Joolingen.

Past events


Summer School Courses

The Center for Game Research organized two summer school courses: Game Design and Development (14-18 August, together with the University of Arts Utrecht), and Multidisciplinary Game Research (21-25 August). Both courses attracted 45 participants each, coming from eleven different countries. For more information see the two reports published here.

Cross Media Café

On 7 March, Robbert Jan Beun presented his Sleepcare app at the Cross Media Café, organised by the Netherlands Institute for Sound and Vision. He spoke about how the app came into being and the still ongoing research surrounding it. The presentation can be watched via the link below.
Read more   »

Seed Money 2016

In March this year, the 2016 seed money projects presented their research and preliminary results. You can learn more about the projects and download their presentations here.


Seminar 'Participatory Urban Interfaces'

How can technologies play a role in shaping urban culture as well as urban culture research? This question served as the main guideline for the Participatory Urban Interfaces seminar held on 14 June in Utrecht.

Read more       »
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Lisanne Walma
Utrecht Center for Game Research